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Desktop app that generates 3D models from images using local AI running entirely on your GPU

媒体与内容

许可证:MIT-0

MIT-0 ·免费使用、修改和重新分发。无需归因。

版本:v1.0.0

统计:⭐ 0 · 14 · 0 current installs · 0 all-time installs

0

安装量(当前) 0

🛡 VirusTotal :可疑 · OpenClaw :可疑

Package:adisinghstudent/modly-image-to-3d

安全扫描(ClawHub)

  • VirusTotal :可疑
  • OpenClaw :可疑

OpenClaw 评估

The skill's instructions match a local GPU-based image→3D workflow, but they rely on running code from arbitrary GitHub extensions and downloading model weights without enforced verification, which can execute arbitrary code on your machine.

目的

Name/description claim a local Electron+Python app that runs models on GPU; SKILL.md describes cloning a repo, npm + pip setup, and model weight downloads — all expected for this purpose. No unrelated environment variables or cloud credentials are requested.

说明范围

Runtime instructions instruct the user/agent to install extensions from arbitrary GitHub repos and to run generator.py extension code and launcher scripts from the repository. Those extension scripts and launchers can execute arbitrary Python/JS code and access the filesystem. The doc does not mandate verifying extension code, nor does it require cryptographic verification of downloaded weights (manifest shows sha256 but the install flow does …

安装机制

There is no registry install spec (instruction-only), which lowers repository-level risk, but the dev/quick-start flow runs git clone, npm install, pip install -r requirements, and model weight downloads from external URLs (e.g., huggingface). This is proportionate to the function but raises supply-chain risk: npm/pip dependencies and remote weight downloads can be vectors for malicious code if sources are untrusted or checksums aren't verified.

证书

The skill declares no required environment variables, credentials, or config paths. The described behavior (local model inference, local file I/O) does not require cloud secrets. However, the ability to install arbitrary extensions increases the chance an extension will request unrelated secrets or network access at runtime.

持久

always:false and defaults for invocation are normal. Autonomous invocation is allowed (platform default). Combined with the ability to fetch and run arbitrary extension code, autonomous invocation could increase the blast radius if untrusted extensions are installed; the skill itself doesn't request persistent elevated privileges.

安装(复制给龙虾 AI)

将下方整段复制到龙虾中文库对话中,由龙虾按 SKILL.md 完成安装。

请把本段交给龙虾中文库(龙虾 AI)执行:为本机安装 OpenClaw 技能「modly-image-to-3d」。简介:Desktop app that generates 3D models from images using local AI running entirel…。
请 fetch 以下地址读取 SKILL.md 并按文档完成安装:https://raw.githubusercontent.com/openclaw/skills/refs/heads/main/skills/adisinghstudent/modly-image-to-3d/SKILL.md
(来源:yingzhi8.cn 技能库)

SKILL.md

打开原始 SKILL.md(GitHub raw)

---
name: modly-image-to-3d
description: Desktop app that generates 3D models from images using local AI running entirely on your GPU
triggers:
  - generate 3D model from image
  - image to 3D mesh locally
  - run Modly AI model
  - install Modly extension
  - set up local 3D generation
  - Modly GPU image to 3D
  - open source image to mesh desktop app
  - Hunyuan3D local generation
---

# Modly Image-to-3D Skill

> Skill by [ara.so](https://ara.so) — Daily 2026 Skills collection.

Modly is a local, open-source desktop application (Windows/Linux) that converts photos into 3D mesh models using AI models running entirely on your GPU — no cloud, no API keys required.

---

## Architecture Overview

```
modly/
├── src/                    # Electron + TypeScript frontend
│   ├── main/               # Electron main process
│   ├── renderer/           # React UI (renderer process)
│   └── preload/            # IPC bridge
├── api/                    # Python FastAPI backend
│   ├── generator.py        # Core generation logic
│   └── requirements.txt
├── resources/
│   └── icons/
├── launcher.bat            # Windows quick-start
├── launcher.sh             # Linux quick-start
└── package.json
```

The app runs as an Electron shell over a local Python FastAPI server. Extensions are GitHub repos with a `manifest.json` + `generator.py` that plug into the extension system.

---

## Installation

### Quick start (no build required)

```bash
# Windows
launcher.bat

# Linux
chmod +x launcher.sh
./launcher.sh
```

### Development setup

```bash
# 1. Clone
git clone https://github.com/lightningpixel/modly
cd modly

# 2. Install JS dependencies
npm install

# 3. Set up Python backend
cd api
python -m venv .venv

# Activate (Windows)
.venvScriptsactivate

# Activate (Linux/macOS)
source .venv/bin/activate

pip install -r requirements.txt
cd ..

# 4. Run dev mode (starts Electron + Python backend)
npm run dev
```

### Production build

```bash
# Build installers for current platform
npm run build

# Output goes to dist/
```

---

## Key npm Scripts

```bash
npm run dev        # Start app in development mode (hot reload)
npm run build      # Package app for distribution
npm run lint       # Run ESLint
npm run typecheck  # TypeScript type checking
```

---

## Extension System

Extensions are GitHub repositories containing:
- `manifest.json` — metadata and model variants
- `generator.py` — generation logic implementing the Modly extension interface

### manifest.json structure

```json
{
  "name": "My 3D Extension",
  "id": "my-extension-id",
  "description": "Generates 3D models using XYZ model",
  "version": "1.0.0",
  "author": "Your Name",
  "repository": "https://github.com/yourname/my-modly-extension",
  "variants": [
    {
      "id": "model-small",
      "name": "Small (faster)",
      "description": "Lighter variant for faster generation",
      "size_gb": 4.2,
      "vram_gb": 6,
      "files": [
        {
          "url": "https://huggingface.co/yourorg/yourmodel/resolve/main/weights.safetensors",
          "filename": "weights.safetensors",
          "sha256": "abc123..."
        }
      ]
    }
  ]
}
```

### generator.py interface

```python
# api/extensions/<extension-id>/generator.py
# Required interface every extension must implement

import sys
import json
from pathlib import Path

def generate(
    image_path: str,
    output_path: str,
    variant_id: str,
    models_dir: str,
    **kwargs
) -> dict:
    """
    Required entry point for all Modly extensions.
    
    Args:
        image_path:  Path to input image file
        output_path: Path where output .glb/.obj should be saved
        variant_id:  Which model variant to use
        models_dir:  Directory where downloaded model weights live
    
    Returns:
        dict with keys:
            success (bool)
            output_file (str) — path to generated mesh
            error (str, optional)
    """
    try:
        # Load your model weights
        weights = Path(models_dir) / variant_id / "weights.safetensors"
        
        # Run your inference
        mesh = run_inference(str(weights), image_path)
        
        # Save output
        mesh.export(output_path)
        
        return {
            "success": True,
            "output_file": output_path
        }
    except Exception as e:
        return {
            "success": False,
            "error": str(e)
        }
```

### Installing an extension (UI flow)

1. Open Modly → go to **Models** page
2. Click **Install from GitHub**
3. Paste the HTTPS URL, e.g. `https://github.com/lightningpixel/modly-hunyuan3d-mini-extension`
4. After install, click **Download** on the desired model variant
5. Select the installed model and upload an image to generate

### Official Extensions

| Extension | Model |
|-----------|-------|
| [modly-hunyuan3d-mini-extension](https://github.com/lightningpixel/modly-hunyuan3d-mini-extension) | Hunyuan3D 2 Mini |

---

## Python Backend API (FastAPI)

The backend runs locally. Key endpoints used by the Electron frontend:

```python
# Typical backend route patterns (api/main.py or similar)

# GET /extensions         — list installed extensions
# GET /extensions/{id}    — get extension details + variants
# POST /extensions/install — install extension from GitHub URL
# POST /generate          — trigger 3D generation
# GET /generate/status    — poll generation progress
# GET /models             — list downloaded model variants
# POST /models/download   — download a model variant
```

### Calling the backend from Electron (IPC pattern)

```typescript
// src/preload/index.ts — exposing backend calls to renderer
import { contextBridge, ipcRenderer } from 'electron'

contextBridge.exposeInMainWorld('modly', {
  generate: (imagePath: string, extensionId: string, variantId: string) =>
    ipcRenderer.invoke('generate', { imagePath, extensionId, variantId }),

  installExtension: (repoUrl: string) =>
    ipcRenderer.invoke('install-extension', { repoUrl }),

  listExtensions: () =>
    ipcRenderer.invoke('list-extensions'),
})
```

```typescript
// src/main/ipc-handlers.ts — main process handling
import { ipcMain } from 'electron'

ipcMain.handle('generate', async (_event, { imagePath, extensionId, variantId }) => {
  const response = await fetch('http://localhost:PORT/generate', {
    method: 'POST',
    headers: { 'Content-Type': 'application/json' },
    body: JSON.stringify({ image_path: imagePath, extension_id: extensionId, variant_id: variantId }),
  })
  return response.json()
})
```

```typescript
// src/renderer/components/GenerateButton.tsx — UI usage
declare global {
  interface Window {
    modly: {
      generate: (imagePath: string, extensionId: string, variantId: string) => Promise<{ success: boolean; output_file?: string; error?: string }>
      installExtension: (repoUrl: string) => Promise<{ success: boolean }>
      listExtensions: () => Promise<Extension[]>
    }
  }
}

async function handleGenerate(imagePath: string) {
  const result = await window.modly.generate(
    imagePath,
    'modly-hunyuan3d-mini-extension',
    'hunyuan3d-mini-turbo'
  )

  if (result.success) {
    console.log('Mesh saved to:', result.output_file)
  } else {
    console.error('Generation failed:', result.error)
  }
}
```

---

## Writing a Custom Extension

### Minimal extension repository structure

```
my-modly-extension/
├── manifest.json
└── generator.py
```

### Example: wrapping a HuggingFace diffusion model

```python
# generator.py
import torch
from PIL import Image
from pathlib import Path

def generate(image_path, output_path, variant_id, models_dir, **kwargs):
    device = "cuda" if torch.cuda.is_available() else "cpu"
    weights_dir = Path(models_dir) / variant_id

    try:
        # Load model (example pattern)
        from your_model_lib import ImageTo3DPipeline
        
        pipe = ImageTo3DPipeline.from_pretrained(
            str(weights_dir),
            torch_dtype=torch.float16
        ).to(device)

        image = Image.open(image_path).convert("RGB")
        
        with torch.no_grad():
            mesh = pipe(image).mesh

        mesh.export(output_path)

        return {"success": True, "output_file": output_path}

    except Exception as e:
        return {"success": False, "error": str(e)}
```

---

## Configuration & Environment

Modly runs fully locally — no environment variables or API keys needed. GPU/CUDA is auto-detected by PyTorch in extensions.

Relevant configuration lives in:

```
package.json          # Electron app metadata, build targets
api/requirements.txt  # Python dependencies for backend
```

If you need to configure the backend port or extension directory, check the Electron main process config (typically `src/main/index.ts`) for constants like `API_PORT` or `EXTENSIONS_DIR`.

---

## Common Patterns

### Check if CUDA is available in an extension

```python
import torch

def get_device():
    if torch.cuda.is_available():
        print(f"Using GPU: {torch.cuda.get_device_name(0)}")
        return "cuda"
    print("No GPU found, falling back to CPU (slow)")
    return "cpu"
```

### Progress reporting from generator.py

```python
import sys
import json

def report_progress(percent: int, message: str):
    """Write progress to stdout so Modly can display it."""
    print(json.dumps({"progress": percent, "message": message}), flush=True)

def generate(image_path, output_path, variant_id, models_dir, **kwargs):
    report_progress(0, "Loading model...")
    # ... load model ...
    report_progress(30, "Processing image...")
    # ... inference ...
    report_progress(90, "Exporting mesh...")
    # ... export ...
    report_progress(100, "Done")
    return {"success": True, "output_file": output_path}
```

### Adding a new page in the renderer (React)

```typescript
// src/renderer/pages/MyPage.tsx
import React, { useEffect, useState } from 'react'

interface Extension {
  id: string
  name: string
  description: string
}

export default function MyPage() {
  const [extensions, setExtensions] = useState<Extension[]>([])

  useEffect(() => {
    window.modly.listExtensions().then(setExtensions)
  }, [])

  return (
    <div>
      <h1>Installed Extensions</h1>
      {extensions.map(ext => (
        <div key={ext.id}>
          <h2>{ext.name}</h2>
          <p>{ext.description}</p>
        </div>
      ))}
    </div>
  )
}
```

---

## Troubleshooting

| Problem | Fix |
|---------|-----|
| `npm run dev` — Python backend not starting | Ensure venv is set up: `cd api && python -m venv .venv && pip install -r requirements.txt` |
| CUDA out of memory | Use a smaller model variant or close other GPU processes |
| Extension install fails | Verify the GitHub URL is HTTPS and the repo contains `manifest.json` at root |
| Generation hangs | Check that your GPU drivers and CUDA toolkit match the PyTorch version in `requirements.txt` |
| App won't launch on Linux | Make `launcher.sh` executable: `chmod +x launcher.sh` |
| Model download stalls | Check disk space; large models (4–10 GB) need adequate free space |
| `torch` not found in extension | Ensure PyTorch is in `api/requirements.txt`, not just the extension's own deps |

### Verifying GPU is detected

```bash
cd api
source .venv/bin/activate   # or .venvScriptsactivate on Windows
python -c "import torch; print(torch.cuda.is_available(), torch.cuda.get_device_name(0) if torch.cuda.is_available() else 'no GPU')"
```

---

## Resources

- **Homepage**: https://modly3d.app
- **Releases**: https://github.com/lightningpixel/modly/releases/latest
- **Official extension**: https://github.com/lightningpixel/modly-hunyuan3d-mini-extension
- **Discord**: https://discord.gg/FjzjRgweVk
- **License**: MIT (attribution required — credit Modly + Lightning Pixel in forks)